When you sign up for an Onymos Starter (just click that big, orange “Try Onymos” button in the corner over there) you’ll receive 10 of our most popular components in the Onymos Starter app. It’s kind of like a bigger, badder (badder in a good way) Ionic starter template. Each Onymos Feature comes fully integrated, […]
Category: Developer Resources
Mobile app development can be daunting, especially for beginners. It’s not just about getting your project’s code right, it’s also about navigating expansive developer consoles, installing software development kits, and versioning your plugins. And hoping your users upgrade to your app’s latest version (probably not…). We can’t help you with that last thing, but we […]
If you haven’t already, get Onymos Media and your Onymos credentials by clicking on the “Try Onymos” button in the top right-hand corner. Once you install and initialize Media, you can use the code below to instantly get the “Image Picker” functionality you expect—plus a bunch more functionality you probably don’t. import { Component, NgZone […]
Coding the button for a social login provider like Apple, Facebook, or Google is relatively straightforward. Maybe not counting the part where you have to figure out if that Youtube tutorial from 9 months ago is still relevant. That’s not everything there is to social login though. That’s where Onymos Access comes in. Access isn’t […]
For the past couple of weeks, I’ve been working through MDN’s Front-End Web Development course. It’s actually fairly new, and according to the release notes, was officially launched in June 2020. I was looking for a resource like this mainly to improve existing skills, and to see what new things I could learn from fundamental topics. Having […]
There are A LOT of videos and articles to guide developers to include social logins in their mobile apps. But most are superficial, covering the basic use-cases (most of them just the Login), but don’t discuss or explain, real-world implementation considerations. We’ve been building social login capabilities for a long time. Below are some […]
You’ve centered all of your divs, stayed up until 2:56 a.m. removing those excess console logs that say, “This is my state, —>,” and now you’re ready to release your Onymos (obviously) app to Google Play through your Google Developer account. Except, uh, what if you don’t have one of those? No problem! We’ll show […]
By now you’ve probably got the gist. Onymos makes building mobile apps faster and easier. But… does it really make it faster and easier? Yeah. It really does. You don’t have to take my word for it though. I’ll just show you! Google Sign-In Without Onymos Nowadays, what apps aren’t using social authentication? Probably bad […]
Onymos prides itself on building software components like you would build them – built by developers for developers. One of the important tenants of the Onymos system is to be Serverless. Nothing gets in the way of your app’s data and your Cloud. If you’re using the Onymos Media or Chat components, you have […]
Adding Social Login Got an app that needs login? Don’t we all. Adding Social login like Apple or Google or Facebook may seem pretty straightforward, but it can be complicated. Sure there are plug-ins and code snippets, but you need one for each. Then you actually need to code them into the App. And how’s […]
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